Posts Tagged ‘discomatic’

monome ‘musings’

This post is partly a response to Ant’s most recent email to me:
“I’m feeling slightly up a blind alley with the Monome at the moment. It’s a wonderful piece of hardware, it’s beautiful, fast, flexible etc but utterly meaningless at the moment. I can’t think of an interesting way to use it.”

lewis-m64

I wanted to update my profile at monome.org with a photo and some info – now that I’m starting to post regularly. I was thinking about suitable 1 bit 8×8 pixel graphics – and thought of Space Invaders (obviously)… and tracked down (with surprising difficulty) a set of characters in this Invader from Space font. It turns out most of them aren’t actually 8×8 pixels 🙁 – but there are a few that are and I’ve chosen my favourite 😉

We haven’t had a chance to meet and really talk in the past few weeks – since getting the devices in fact – so I thought that a bit of critical reflection might help Ant understand my perspectives – and let me highlight some illustrative examples – and that might help him… possibly…

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discome

discome is the meeting point between the minimalist interfaces of monome and the pixelised design of sensomatic’s discomatic.

The momome is a beautifully designed, hand-crafted, minimalist interactive interface for controlling and monitoring pretty much anything audio, visual and beyond… a reconfigurable grid of backlit keypads which connects to a computer. Interaction between the keys and lights is determined by the application running on the computer – there is no hard-wired functionality.

discomatic is a graphic design project which aims to build an entire dancing robot army for world domination and flood the world with disco!

discome brings them together – using the interactive interface of the monome to control and respond to 21st century disco music and the funky dancing of the discomatic robot – for endless hours of realtime disco fun!